4 #include "ResourceMaster.h"
8 #include "ScreenTemplate.h"
16 class LevelSelect
: ScreenTemplate
20 LevelSelect(int* screenPointer
, FileIO
* filePntr
, ResourceMaster
* resourcePointer
);
32 bool level1Selectable
;
34 bool level2Selectable
;
36 bool level3Selectable
;
38 bool level4Selectable
;
45 bool* hoverAddressOld
;
47 std::vector
<SDL_Texture
*> outline
;
48 Animation
* outlineAnimation
;
52 SDL_Texture
* textLevel1
;
54 SDL_Texture
* textLevel1Box
;
55 SDL_Rect rectLevel1Box
;
57 SDL_Texture
* textLevel2
;
59 SDL_Texture
* textLevel2Box
;
60 SDL_Rect rectLevel2Box
;
62 SDL_Texture
* textLevel3
;
64 SDL_Texture
* textLevel3Box
;
65 SDL_Rect rectLevel3Box
;
67 /*SDL_Texture* textLevel4;
69 SDL_Texture* textLevel4Box;
70 SDL_Rect rectLevel4Box;
74 SDL_Texture* textRemix;
76 SDL_Texture* textRemixBox;
77 SDL_Rect rectRemixBox;
79 SDL_Texture
* textQuit
;